CALL (computer assisted language learning)
A definition
of CALL
Computer Assisted Language
Learning (CALL) is often perceived, somewhat narrowly, as an approach to
language teaching and learning in which the computer is used as an aid to the
presentation, reinforcement and assessment of material to be learned, usually including
a substantial interactive element. Levy (1997:1)
defines CALL more succinctly and more broadly as "the search for and study
of applications of the computer in language teaching and learning". Levy's
definition is in line with the view held by the majority of modern CALL
practitioners. For a comprehensive overview of CALL see ICT4LT Module 1.4, Introduction
to Computer Assisted Language Learning (CALL): http://www.ict4lt.org/.
A
brief history of CALL
CALL's
origins can be traced back to the 1960s. Up until the late 1970s CALL projects
were confined mainly to universities, where computer programs were developed on
large mainframe computers. The PLATO project, initiated at the University of
Illinois in 1960, is an important landmark in the early development of CALL (Marty 1981). In the late 1970s, the arrival of
the personal computer (PC) brought computing within the range of a wider
audience, resulting in a boom in the development of CALL programs and a flurry
of publications. Early CALL favoured an approach that drew heavily on practices
associated with programmed instruction. This was reflected in the term
Computer Assisted Language Instruction (CALI), which originated in the USA and
was in common use until the early 1980s, when CALL became the dominant term.
There was initially a lack of imagination and skill on the part of programmers,
a situation that was rectified to a considerable extent by the publication of
an influential seminal work by Higgins & Johns (1984), which contained numerous examples of
alternative approaches to CALL. Throughout the 1980s CALL widened its scope,
embracing the communicative approach and a range of new technologies.
CALL has now established itself as an important area of research in
higher education: see the joint EUROCALL/CALICO/IALLT Research Policy
Statement: http://www.eurocall-languages.org
/research/research_policy.htm. See also the History of CALL website:
http://www.history-of-call.org/.
Types of CALL Programs
CALL programs/materials include (from ICT4LT
Module 1.4):
- CALL-specific software:
applications designed to develop and facilitate language learning, such as
CD-ROMs, web-based interactive language learning exercises/quizzes (see CD-ROM
examples for language learning)
- Generic software: applications designed for general
purposes, such as word-processors (Word), presentation software (PowerPoint,
see an e-book made by students "Many Moons"), and spreadsheet (Excel),
that can be used to support language learning (see examples of using Excel for language learning &
teaching) *Also see Microsoft
Office Online Templates)
- Web-based learning programs: online
dictionaries, online encyclopedias, online concordancers, news/magazine sites,
e-texts, web-quests, web publishing, blog, wiki, etc.
- Computer-mediated communication (CMC) programs: synchronous
- online chat; asynchronous - email, discussion forum, message board
The development of CALL –
from the pedagogical perspective
I) Warschauer's Analysis (Kern
& Warschauer, 2000; Warschauer,
1996; Warschauer,
2004)
(*Note:
the three stages have not occurred in a rigid sequence. As each new stage has
emerged, previous stages continue.)
·
Structural /
Behavioristic CALL (1960s -1970s)
View
of Language: Structural (a formal structural system)
English
Teaching Paradigm: Grammar-Translation & Audio-lingual
Principal
Use of Computers: Drill and Practice
Principal
Objective: Accuracy
Characteristics:
1.
Repeated exposure to the same
material is believed to be beneficial or even essential to learning.
2.
A computer is ideal for
carrying out repeated drills, since the machine i) does not get bored with
presenting the same material and ii) it can provide immediate non-judgmental
feedback.
3.
A computer is used as a tutor,
presenting material and feedback on an individualized basis, allowing students
to proceed at their own pace and freeing up class time for other activities.
·
Communicative /
Cognitive CALL (1980s -1990s)
View
of Language: Cognitive (a mentally constructed system through
interaction)
English
Teaching Paradigm: Communicative Language Teaching
Principal
Use of Computers: Communicative Exercises (to practice language use;
non-drill format)
Principal
Objective: Fluency
Characteristics:
1.
Grammar is taught implicitly
rather than explicitly.
2.
Computers are used to stimulate
discussion, writing or critical thinking. Students are encouraged to generate
original utterances rather than just manipulate prefabricated language.
3.
The programs avoid telling
students that they are wrong and are flexible to a variety of student
responses.
4.
Computers are used as a tool
(e.g., word processors, spelling and grammar checkers, and concordancers) and
the target language is used exclusively.
·
Integrative / Sociocognitive
/ Socioconstructive CALL (1990s -present)
View
of Language: Sociocognitive (developed in social interaction through
discourse communities)
English
Teaching Paradigm: Content-based & ESP/EAP
Principal
Use of Computers: Authentic Discourse (to perform real-life tasks)
Principal
Objective: Agency (*definition: "the satisfying power to take
meaningful action and see the results of our decisions and choices"
Murray, 1997, p. 126)
Two
types: Multimedia CALL (CD-ROMs) and Web-based CALL (on the Internet)
A) Multimedia CALL
Characteristics:
1.
They create a more authentic
learning environment using different media.
2.
Language skills are easily
integrated through multimedia.
3.
Students have a high degree of
control over their learning through hypermedia.
4.
It facilitates a principle
focus on the content without sacrificing a secondary focus on language form.
B)
Web-based CALL
Characteristics:
A) CMC –
1.
It provides authentic synchronous
and asynchronous communication channels. Language learners can communicate
directly, inexpensively, and conveniently with other learners or native
speakers of the target language at any time and in any place.
2.
CMC can be carried out in
several forms; it can be one-to-one, one-to-many, or many-to-one.
B) The Web –
1. Students can search through millions
of files around the world within minutes to locate and access authentic
materials exactly tailored to their own personal interests.
2. Students can use the Web to publish
their texts or multimedia materials to share with partner classes or with the
general public.
3. How Computers can be used in the
Language Class
1) Teaching with one computer in
the class
- delivery of content (PowerPoint, word-processor, Webpages, etc.)
- classroom activities/discussions mediated by the computer
- Interactive whiteboard
2) Teaching in the computer
network room (network-based language teaching)
- task-based group work /activities
- computer-mediated communication (CMC): asynchronous/synchronous
- tandem learning
3) Self-access learning
(independent learning)
- drills and exercises
- word processing
- resource searching
4) Distance learning (i.e.
individual learners working by themselves, at a place and time of their choice
and, to some extent, at a pace and in an order also chosen by themselves.)
- delivering online course content
- CMC activities: email, discussion forum, chat rooms
- tandem learning
- community building
4. Principles of Using and Designing
CALL Programs in Language Learning and Teaching
- student/learner-centeredness (to promote learner autonomy)
- meaningful purpose
- comprehensive input
- sufficient level of stimulation (cognitively and affectively)
- multiple modalities (to support various learning styles and strategies)
- high level of interaction (human-machine and human-human)
(Source:
www2.nkfust.edu.tw)

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